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INI File | 2002-02-13 | 6.9 KB | 257 lines |
- ;**********************************************************************
- ;
- ; INPUT.INI
- ;
- ; This .INI file defines all the functions mapped to key, buttons,
- ; mice and joysticks.
- ;
- ;**********************************************************************
-
- ; Debugging Settings
- [Input_Debug]
- Dump=false ; set to true to see all setting
-
-
- [Input_Settings]
- MouseSensitivity=0.05
- MousePower=1.5
-
- ; list of function clamps not 1.0
- [Input_Clamp_Overrides]
- TurnLeft=5
- TurnRight=5
-
- ;
- ; All Game modes of the input system
- ;
- [Input_Modes]
- 0=Combat_Mode_States
- 1=Menu_Mode_States
-
-
- ;**********************************************************************
- ;** Accelerated Keys **
- ;**********************************************************************
- [Input_Accelerated_Keys]
- 0=Acc_TurnLeft
- 1=Acc_TurnRight
- 2=Acc_VehicleTurnLeft
- 3=Acc_VehicleTurnRight
-
- [Acc_TurnLeft]
- Function=TurnLeft
- KeyState=Left_Key_Held
- Min=3
- Max=3
- Acceleration=0.4
-
- [Acc_TurnRight]
- Function=TurnRight
- KeyState=Right_Key_Held
- Min=3
- Max=3
- Acceleration=0.4
- [Acc_VehicleTurnLeft]
- Function=VehicleTurnLeft
- KeyState=A_Key_Held
- Min=0
- Max=1
- Acceleration=1.25
-
- [Acc_VehicleTurnRight]
- Function=VehicleTurnRight
- KeyState=D_Key_Held
- Min=0
- Max=1
- Acceleration=1.25
-
- ;**********************************************************************
- ;** Combat Mode **
- ;**********************************************************************
- [Combat_Mode_States]
- 0=Combat_No_Modifier
- 1=Debug_F9_Modifier
- 2=Sniper_Alt_Modifier
-
- ;**********************************************************************
- ;** Base Combat Mode **
- ;**********************************************************************
- [Combat_No_Modifier]
-
- ; Basic Movement -- MoveForward, MoveBackward, MoveLeft, MoveRight, WalkMode
- Up_Key_Held=MoveForward
- Down_Key_Held=MoveBackward
-
- Space_Bar_Key_Held=MoveUp
- C_Key_Held=MoveDown
-
- W_Key_Held=MoveForward
- S_Key_Held=MoveBackward
- A_Key_Held=MoveLeft
- D_Key_Held=MoveRight
-
- Joystick_Left=VehicleTurnLeft ; joystick inputs, configured for a steering wheel
- Joystick_Right=VehicleTurnRight
- Joystick_Up=MoveForward
- Joystick_Down=MoveBackward
-
- Shift_Key_Held=WalkMode
-
- ; Actions -- Ladder, Jump, Crouch, TurnAround
- Space_Bar_Key_Hit=Jump
- C_Key_Hit=Crouch
- E_Key_Hit=Action
- X_Key_Hit=TurnAround
-
- ; Dives -- DiveForward, DiveBackward, DiveLeft, DiveRight
- ;W_Key_Double=DiveForward
- ;S_Key_Double=DiveBackward
- ;A_Key_Double=DiveLeft
- ;D_Key_Double=DiveRight
-
- ; Weapon Control -- WeaponUp, WeaponDown, WeaponLeft, Weapon Right, WeaponReset
- Mouse_Up=WeaponDown
- Mouse_Down=WeaponUp
- Mouse_Left=WeaponLeft
- Mouse_Right=WeaponRight
- Home_Key_Hit=WeaponReset
-
- 0_Key_Hit=SelectWeapon0
- 1_Key_Hit=SelectWeapon1
- 2_Key_Hit=SelectWeapon2
- 3_Key_Hit=SelectWeapon3
- 4_Key_Hit=SelectWeapon4
- 5_Key_Hit=SelectWeapon5
- 6_Key_Hit=SelectWeapon6
- 7_Key_Hit=SelectWeapon7
- 8_Key_Hit=SelectWeapon8
- 9_Key_Hit=SelectWeapon9
-
- ; Weapons -- NextWeapon, PrevWeapon, FireWeapon, UseWeapon, ReloadWeapon
- R_Key_Hit=ReloadWeapon
- Enter_Key_Hit=NextWeapon
- Equals_Key_Hit=NextWeapon
- Minus_Key_Hit=PrevWeapon
- ;Mouse_Wheel_Forward=NextWeapon
- ;Mosue_Wheel_Backward=PrevWeapon
-
- Left_Mouse_Button_Held=FireWeaponPrimary
- Right_Mouse_Button_Held=FireWeaponSecondary
- Right_Mouse_Button_Hit=UseWeapon
-
- ; HUD -- HudZoomRadarIn, HudZoomRadarOut
- Y_Key_Hit=HudZoomRadarIn
- U_Key_Hit=HudZoomRadarOut
-
- ; Messages -- BeginPublicMessage, BeginTeamMessage, BeginPrivateMessage, BeginConsole
- F2_Key_Hit=BeginPublicMessage
- F3_Key_Hit=BeginTeamMessage
- F4_Key_Hit=BeginPrivateMessage
- F8_Key_Hit=BeginConsole
- Grave_Key_Hit=BeginConsole
-
- ; MISC
- P_Key_Hit=Panic
- V_Key_Held=CursorTargeting
- F_Key_Hit=FirstPersonToggle
-
- ; Debug
- F1_Key_Hit=VerboseHelp
- F7_Key_Held=DebugRapidMove
-
- ; In game eva
- Tab_Key_Hit=EvaMissionObjectives
-
- ; Screen Capture
- Sys_Req_Key_Hit=MakeScreenShot
- Scroll_Lock_Key_Hit=ToggleSnapShotMode
- Break_Key_Hit=SnapShotAdvance
-
- ; C&C Buy Key
- B_Key_Hit=CNC
-
- ;**********************************************************************
- ;** Debug **
- ;**********************************************************************
-
- [Debug_F9_Modifier]
- ActivateButton=F9_Key_Held
- Right_Key_Held=CameraHeadingLeft
- Left_Key_Held=CameraHeadingRight
-
- Up_Key_Held=CameraDistDec ; (gth) changed these to match the cameras.ini settings
- Down_Key_Held=CameraDistInc
- Keypad_8_Key_Held=CameraTransTiltInc
- Keypad_2_Key_Held=CameraTransTiltDec
- Keypad_7_Key_Held=CameraFOVInc
- Keypad_1_Key_Held=CameraFOVDec
- Keypad_9_Key_Held=CameraHeightInc
- Keypad_3_Key_Held=CameraHeightDec
- Keypad_Minus_Key_Held=CameraViewTiltInc
- Keypad_Plus_Key_Held=CameraViewTiltDec
-
- 9_Key_Hit=ToggleSnapShotMode
-
- Keypad_4_Key_Held=DebugFarClipOut
- Keypad_6_Key_Held=DebugFarClipIn
- F11_Key_Hit=QuickFullExit
- 1_Key_Hit=DebugSingleStep
- 2_Key_Hit=DebugSingleStepStep
- O_Key_Hit=TogglePerformanceSampling
- F5_Key_Hit=GenericDebug0
- F6_Key_Hit=GenericDebug1
- S_Key_Hit=ServerQuickStart
- C_Key_Hit=ClientQuickStart
- 3_Key_Hit=MakeScreenShot
- 4_Key_Hit=ToggleMovieCapture
- 7_Key_Hit=IncrementDebugSwitch1
- 8_Key_Hit=IncrementDebugSwitch2
-
- ;**********************************************************************
- ;** Sniper Mode **
- ;**********************************************************************
-
- [Sniper_Alt_Modifier]
- ActivateButton=Control_Key_Held
- W_Key_Held=ZoomIn
- S_Key_Held=ZoomOut
- Mouse_Wheel_Forward=ZoomIn
- Mouse_Wheel_Backward=ZoomOut
-
- ;**********************************************************************
- ;** Menu Mode **
- ;**********************************************************************
- [Menu_Mode_States]
- 0=Menu_No_Modifier
-
- [Menu_No_Modifier]
- Escape_Key_Hit=MenuToggle
- Up_Key_Hit=MenuUp
- Down_Key_Hit=MenuDown
- Enter_Key_Hit=MenuSelect
- Left_Key_Held=MenuDecrease
- Right_Key_Held=MenuIncrease
-
- ;**********************************************************************
- ;** Profile **
- ;**********************************************************************
-
- Keypad_0_Key_Hit=ProfileEnterChild0
- Keypad_1_Key_Hit=ProfileEnterChild1
- Keypad_2_Key_Hit=ProfileEnterChild2
- Keypad_3_Key_Hit=ProfileEnterChild3
- Keypad_4_Key_Hit=ProfileEnterChild4
- Keypad_5_Key_Hit=ProfileEnterChild5
- Keypad_6_Key_Hit=ProfileEnterChild6
- Keypad_7_Key_Hit=ProfileEnterChild7
- Keypad_8_Key_Hit=ProfileEnterChild8
- Keypad_9_Key_Hit=ProfileEnterChild9
-
- Keypad_Period_Key_Hit=ProfileEnterParent
- Keypad_Plus_Key_Hit=ProfileReset
-
-
- ;**********************************************************************
- ;**********************************************************************
- ;**********************************************************************
-